

The game presented simple graphics combining rather ugly two-dimensional sprites with static backgrounds made from reworked photographs. Umineko When They Cry debuted on PC in 2007 in Japan. The quality assessment of Umineko When They Cry is complicated, because since its release many re-releases have been published, offering very different visuals. In it, we have to make decisions from time to time that ultimately lead the story to one of the two alternative endings. The exception is the last episode of the main story, Twilight of the Golden Witch. The fun is enriched with numerous bonus materials, which include additional information to help us understand the course of events. The role of the player comes down to just following it. Most episodes do not offer any possibility to influence the plot's course, presenting a completely linear story. Limited interactivity is what distinguishes Umineko When They Cry from other typical visual novels. The stories are interconnected and step by step reveal all the secrets of the Ushiromiya family to the player. The plot consists of several episodes and each one shows an alternative version of the events that started on October 4.
